Browsing by Author "Riconscente, Michelle"
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Item 360 Filmmakers Challenge Key Findings from the Fall 2016 Program(2016) Riconscente, Michelle; Designs for LearningThe 360 Filmmakers Challenge engages young people to produce 360° films that make an impact. As part of the Oculus VR for Good initiative, the program aims to inspire the next generation of virtual reality (VR) creators and build student skills and confidence as producers with emerging technology. More broadly, the program takes aim at closing the Digital Learning Gap, recognizing that schools need more than just equitable access to technology — all students need opportunities to engage in active, creative uses of technology that support lifelong learning.Item Student Growth Through Design-Centered Learning(Learning Studios Pilot, 2017-10) Riconscente, Michelle; Designs for LearningBetween May 2016 and May 2017, Digital Promise Global conducted a year-long research study in collaboration with Designs for Learning to learn from the the experiences of a global network of 60 Learning Studios located across Australia, Canada, Finland, Germany, Italy, New Zealand, Norway, Spain, Sweden, the United Kingdom, and the United States. The Learning Studios Executive Summary and Full White Paper Report can be found at global.digitalpromise.org/learning-studios/learning-studios-research.